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ANALOGMAD

ANALOGMADANALOGMADANALOGMAD
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Menu
  • About
  • Credits
More
  • Home
  • Menu
    • About
    • Credits
  • Home
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    • About
    • Credits

Chris Kowalski

Chris KowalskiChris KowalskiChris KowalskiChris Kowalski

Principal + Technical Sound Designer

About ME

 With over 18 years of experience in game audio, I’ve had the privilege of contributing to franchises like World of Warcraft, Diablo, and Overwatch. My approach blends high impact sound design with a passion for solving technical challenges, creating the tools, systems, and workflows that empower sound teams to do their best work. My design philosophy is rooted in Gameplay First with a focus on balancing audio that is as satisfying as it is informative, always prioritizing gameplay clarity while maintaining a powerful, immersive aesthetic.  

Credits

Highguard
Diablo Immortal
Odyssey
Hearthstone: Saviors of Uldum
Heroes of the Storm
Overwatch
World of Warcraft: Warlords of Draenor
World of Warcraft: Mists of Pandaria
Devil May Cry HD Collection
Green Lantern: Rise of the Manhunters

rEAPER sCRIPTS + EFFECTS

Playdium Sampler Script + Effect

gITHUB

Blizzcon: sOUNDCRAFT sERIES

Blizzcon 2017 Soundcraft Panel

Blizzcon 2018 SoundCraft Panel

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