Chris Kowalski
Principal + Technical Sound Designer
Principal + Technical Sound Designer
With over 18 years of experience in game audio, I’ve had the privilege of contributing to franchises like World of Warcraft, Diablo, and Overwatch. My approach blends high impact sound design with a passion for solving technical challenges, creating the tools, systems, and workflows that empower sound teams to do their best work. My design philosophy is rooted in Gameplay First with a focus on balancing audio that is as satisfying as it is informative, always prioritizing gameplay clarity while maintaining a powerful, immersive aesthetic.